11-15-2012 11:05 PM
Could you please clarify the "natively developed" requirement? Does it mean games have to be built with Native SDK (and hence HTML5 and Air games are not eligible)?
If HTML5 and Air games do qualify, will they still be rejected for the lack of Scoreloop support?
We have a word game almost ready for App World. The game doesn't really require a lot of performance, and probably could run well as an Air app. However, if it has to be published as a Native SDK app, a complete rewrite is required.
Solved! Go to Solution.
11-18-2012 08:45 AM
12-05-2012 01:44 PM - edited 12-05-2012 02:16 PM
Hello @maribou
Currently the support for Scoreloop SDK is with the Native SDK BlackBerry platform.
The HTML5/WebWorks Scoreloop SDK support will exist and the team is working extra hard to bring that story along for BlackBerry 10 launch - stay tuned for more announcements.
HTML5 and AIR games do qualify and will not be rejected if Scoreloop is not used.
12-05-2012 02:56 PM - edited 12-05-2012 02:58 PM
Thank you! It's good to know our game qualifies - we've already submitted it for approval as a WebWorks app.