10-03-2012 10:24 AM - edited 10-03-2012 10:28 AM
You may have already seen this blog post. Today (October 3rd) we have a team assembled here in Mississauga ready to start experiencing what it is to be an AIR developer for BlackBerry 10. We will be wearing the hats of a developer that uses Flash Builder, one that uses FDT, and one that has a game already built using Flash Professional and would like to port it over to BlackBerry 10. We’ll be installing the SDK and experiencing what it is like for everything from:
We’ll be logging bugs and annoyances we find along the way all in an effort to make the AIR development experience for BlackBerry 10 better.
If you would like to participate please help us by posting bugs in the Developer Issue Tracker, or an easier way to participate is to submit your experience right HERE. You can follow what’s going on here by following me on twitter or @BlackBerryDev, using hashtag #BBDev.
10-03-2012 10:54 AM
10-03-2012 11:22 AM
Kudos for a brillian initiative!
10-03-2012 11:23 AM
10-03-2012 11:27 AM
Nice idea guys! Im also looking forward to it. But I suppose you all are experienced on doing all this, no?!
When I was setting up my dev environment for AIR + BB10 on Windows 8 Consumer Preview 64bit, I had a small conflict with Java (JRE). I already had Java 1.7 but the Flex SDK only works with Java 1.6. I had to change a few paths on some config files but I didn't take note on what exactly happened.
If you ran into something similar, please add to the knowledge base.
Cheers!
10-03-2012 11:57 AM
@Billsb - No, not everyone on the team we have assembled is experienced in AIR and some don't even have that much of a programming background.
Thanks for the information. I will be sure to make a note of installing the proper JRE version.
10-03-2012 12:02 PM
Kudos to RIM for doing this. The very last place you want speedbumps and potholes in on the on-ramp.
10-04-2012 01:47 PM
Here is the conclusion - http://devblog.blackberry.com/2012/10/adobe-air-de