10-22-2012 07:48 PM
I went to install a BAR in the PlayBook simulator that was converted from an Android APK using the Tablet OS Graphical Aid.
It installed but when trying to run i am prompted with:
"This application requires Adobe AIR.
To continue, install Adobe Aior on this device" .. which I cannot.
I assume this is because I had made the APK from the AIR 3.2 SDK.
So, I downloaded what was supposed to be a valid 3.1 SDK and tried to use the Manage SDK under Help in CS6.
It tells me it is not a valid SDK.
I compare the folder to the 3.4 and 3.2 version I have installed and it is missing the airsdk.xml file.
Where can I find a working SDK 3.1 ? If in fact that is what I need to do?
I have tried this one: http://helpx.adobe.com/air/kb/archived-air-sdk-ver
10-22-2012 09:26 PM
You cannot install the Android version of AIR on the PlayBook because (among various reasons) it contains native code.
But the PlayBook has its own excellent AIR runtime. Just install the PlayBook AIR SDK, open Flash Builder, choose BlackBerry as a deployment target and package your app directly for the PlayBook. No Android emulation is needed, and you'll probably find your app works quite a bit smoother.
10-22-2012 09:41 PM
Ok, what i tried to do was use the Grphical AID to produce a Bar from an existing APK that was produced using the AIR Android 3.2 SDK.
That is when I got the warning stating that air needed to be installed oin the simulator.
Are you saying that that cannot be done?
That aside now, I have just used the Desktop SDK 3.2 and created a BAR but it wil not install.
I get this warning:
result::failure 533 Application-Requires-System: version forbidden, want (10, 0, 4, 0) have (2, 1, 0, 560)
Any idea on that one?
10-22-2012 10:39 PM
I have gotten past that 533 error.
I reinstalled the Simulator.
I am back to square one..
BAR files created from AIR SDK 32 or 3.4 will install in the Sim ( PlayBook & BB10 ) but will not fire up.
The same Sim with no changes happily accept and deply apps created from previous version of the AIR SDK.
2.5 for example.
However, I am still stuck with the same issue.
How can I install AIR SDK 3.1 to work with Flash Pro CS6?
Preferrably using the Manage SDK Utility which is built in.
Still assuming here that by using SDK 3.1, I will be able to make BAR files that work in the Sim.
10-22-2012 11:35 PM
I'll keep going with this.
I managed, with some fighting, to get an AIR 3.1 SDK installed.
I added a descriptor in the C:\Program Files (x86)\Adobe\Adobe Flash CS6\Common\Configuration\Players folder.
I am not sure if it was needed but I temporarily disable the 3.4 version and added the 3.1 in the Manage SDK utility.
I added 3.4 back afterwards.
The app descriptor needed to be changed and various things deleted.
Supported Languages for example.
I basically deleted everything I could for now and will add them back one by one and looking for errors in the Graphical AID. That is where I received the SupportedLanguages not supported warning.
In the end, the app is building and installing and even firing up.
It is gibbled and does not work properly but its a start.
Someone with more knowledge than myself on the matter will laugh no doubt at what will most likely turn out to be an easy fix.
However, I am one step closer to the fire.