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Adobe AIR Development

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Regular Contributor
Posts: 93
Registered: ‎02-03-2011
My Device: Not Specified
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Adobe AIR for BB10

Sorry for a basic question re AIR for BB10. I have several AIR apps on PlayBook, and am now going to repurpose them for BB10 phone.  The developer documentation under AIR only refers to PlayBook.  Is the dev process/tools for AIR for a BB10 phone the same as it was for PlayBook?  Is it simply a matter of targeting an existing AIR app to a different screen size and then selecting a BB10 phone device in the App Store to get the app published?  What version of AIR is supported?

Developer
Posts: 1,135
Registered: ‎12-29-2010
My Device: PlayBook, Z10 LE, Dev Alpha C

Re: Adobe AIR for BB10

It's a different SDK for BB10.  At the AIR micro-site there are links for BB10 and PlayBook SDK's:

 

https://developer.blackberry.com/air/download/

 

And per the system requirements page:

 

https://developer.blackberry.com/air/download/requirements_bb10

 

you want AIR 3.1 ("or higher" but I would recommend you stick with 3.1 until whenever

RIM upgrades AIR support)

 

 

Regular Contributor
Posts: 93
Registered: ‎02-03-2011
My Device: Not Specified

Re: Adobe AIR for BB10

Thank you. I am making progress in getting the development environment working.  However, is it possible to use Flash Pro (eg CS5.5) ?  I have that working for the PlayBook by linking the libraries in.  Anybody doing BB10 phone development using Flash Pro?  Thanks.

Developer
Posts: 148
Registered: ‎12-06-2010
My Device: Not Specified

Re: Adobe AIR for BB10

I use Flash Pro  CS6.

 

I am focusing on PlayBook at the moment and seems fine - after some initial problems.

Libraries working eg: PaymentSystem.

 

I did just download the new BB10 Sim and installed succesfully to it.

However, I was not using any BB libraries for that test.