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Adobe AIR Development

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New Contributor
gryphoninteractive
Posts: 4
Registered: ‎04-18-2011
My Device: Dont hava a device yet
My Carrier: none

Air App crash right after install

[ Edited ]

I am having a really strange issue.

 

I have made several apps for BB Playbook and successfully deployed them to the market. But suddenly I am not able to build a simple app anymore.

 

Howto:

- I made a new AS mobile project in FB 4.6 and did nothing. So, no code just an empty project

- I changed the blackberry-tablet.xml to:

 

<?xmlversion="1.0"encoding="UTF-8"standalone="no"?>

<qnx>

 

   <!--  Name of author which is used for signing. 

         Must match the developer name of your development certificate -->

   <author>Gryphon Interactive</author>

   

   <!--  Unique author ID assigned by signing authority. Required if using debug tokens -->

   <!-- <authorId>ABC1234YjsnUk235h</authorId> -->

   

   <!--  The category where the application appear. Either core.games or core.media-->

   <!-- <category>core.games</category> -->

 

   <!--  The icon for the application which should be 86x86 -->

   <icon>

      <image>hello.png</image>

   </icon>

 

   <!--  The splashscreen that will appear when your application is launching. Should be 1024x600. -->

   <!-- <splashscreen>helloworld-splash.png</splashscreen> -->

   

   <!--  The permissions requested by your application. -->

   <permission>access_shared</permission>

   <!-- <permission>record_audio</permission> -->

   <!-- <permission>read_geolocation</permission> -->

   <!-- <permission>use_camera</permission> -->

   <permission>access_internet</permission>

   <permission>play_audio</permission>

   <permission>post_notification</permission>

   <!-- <permission>set_audio_volume</permission> -->

   <permission>read_device_identifying_information</permission>

   

   <!--  Fourth digit segment of the package version. First three segments are taken from app 

   description versionNumber tag. Must be an integer from 0 to 2^16-1 -->

   <buildId>4</buildId>

</qnx>

 

Also nothing special I gues?

 

- Than I filled in a few vars of main-app.xml (id, filename, name, versionnr (0.0.2), label and copyright)

- I compiled the project to a release version and digitaly signed it with FB. This all goes fine and FB sais I'm authorized

- Finally I put the .bar on my playbook with GraphicalAid. Logs:

 

Result: Info: Sending request: Install and Launch Info: Action: Install and Launch Info: File size: 26431 Info: Installing Main.gYABgCmrUHK9DcE6lKeFhVM9O00... Info: Processing 26431 bytes Info: Progress 100%... actual_dname::Main.gYABgCmrUHK9DcE6lKeFhVM9O00 actual_id::gYABgCmrUHK9DcE6lKeFhVM9O00 actual_version::0.0.2.4 result::success Info: Launching Main.gYABgCmrUHK9DcE6lKeFhVM9O00... result::14856225 Info: done

 

Its installs correctly and shows up on the playbook. But when I launch it, it shows the splash screen and crashes. Immediately.

 

So could anybody please explain me what I'm doing wrong or overseeing?

 

Edit:

 

- I have rebooted the device because I read somewhere it could help, still no luck.

- I have uninstalled the app, updated the playbook to latest version and reinstalled the app. Still no luck.

 

I think it has something to do with the certificates, because the project code is nothing special. But than I find it extremely weird that I can digitaly sign it using FB and install it using graphical aid without any errors. Anybody has a clue?..

 

Edit:

Ok, I have figured it out. The problem was the SDK. When I compile my test project with Flex 4 SDK, it works. But when I compile the same project with flex4 & Air 3.2 it crashes. Logical because the playbook doesn't support air 3.2 at the moment.. Please guys of RIM Bring Stage3D to the Playbook. You will need it!

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New Contributor
ninjabonsai
Posts: 2
Registered: ‎06-19-2012
My Device: Playbook
My Carrier: Telstra

Re: Air App crash right after install

yeah i agree.. all the latest flash games use the Starling Framework. and for that stage3d is needed. c'mon RIM, catch up!
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