02-16-2012 11:49 AM
AIR 3.2 is available on Adobelabs since January 21,2012 http://labs.adobe.com/technologies/flashplatformru
Thanks
02-16-2012 12:29 PM - edited 02-16-2012 12:30 PM
Is there anything in particular in 3.2 that you "need" that 3.1 does not have? Personally, unless there is something that gives a competitive advantage or a major bug, I would rather have the engineers fix things like App World, provide more ANE, provide Notification API, etc.
02-16-2012 01:11 PM
02-16-2012 01:51 PM
Please see the following thread for the current status on Stage3D.
I would be great to keep the conversation to one thread, making it easier for us to collect any information.
02-16-2012 03:01 PM
02-16-2012 04:09 PM
jtegen wrote:
"Stage3d for mobile is enought for you?"
Not for me. I think someone is trying to get a petition going on that. So if that is important to you, you might want to join that (unless you are that person of course).
Stage3D means GPU accelerated 2D content, in what world is that not important...
Scroll through appWorld sometime, that jittery, 20fps @ 100%cpu mess could be 60fps @ 30% cpu with a little work... (well actually gpu rendermode could handle this just fine. but anyways...)
02-17-2012 09:54 AM
04-18-2012 03:02 AM
3.1 has a number of rendering issues, which are all sorted out in 3.2.
04-19-2012 04:51 PM
I disagree, 3.2 is buggy, for example changing stage.quality does nothing in 3.2
3.3 beta however is working nice. I hope RIM waits for that before they upgrade... if the upgrade