03-18-2011 10:25 AM
I just updated my SDK in Burrito to 0.9.4 and when trying to switch my project I get this notification at the top.
BlackBerry Tablet OS SDK 0.9.4 for Adobe AIR does not support mobile projects.
I cannot save anything while 0.9.4 is selected and have to default to Flex as the SDK.
I was using 0.9.3 before with no problems.
I am sure I am missing something, any suggestions?
Thank you in advance.
03-18-2011 10:30 AM
What were the steps you took to change to 0.9.4?
03-18-2011 10:55 AM
In Burrito Preferences I changed the SDK path to the 0.9.4 directory, then for my project I attempted to switch the SDK to 0.9.4 in the Flex Compiler section of the projects properties.
03-18-2011 10:20 PM
I'm having the same problem. When I originally setup my projects - I had to create mobile ones for it to work and compile in flash burrito. This was the opposite of what earlier (and older tutorials) where telling me to do (creating flex projects and targetting desktop devices) but with the blackberry sdk. And now it's all broken ![]()
Any ideas?
03-18-2011 10:36 PM
I had to uninstall FB and reinstall it from scratch on Win7. But i was told in another topic thet there is a tricky way of upgrading from 0.9.3 to 0.9.4 thats in the Installation Guide..but i have not tried it myself.
03-18-2011 10:42 PM
Make sure the following:
Project SDK = Flex Hero SDK
Target Platform = BlackBerry Tablet OS
Whenever you change SDKs, you only need to change the target platform's directory, not the project SDK which by default should remain as Flex Hero SDK. hope that clears things up. good luck!
03-25-2011 04:43 AM
Thanks, Rab, so I can see three swcs are included in the build-path, just want to make sure that all the apis of tablet-os-sdk is included, right?
Thanks.
04-19-2011 11:57 AM
Could someone please help me with this. I've been struggling with it for weeks. JRab's solution does not work for me. The BlackBerry swcs are not included if I choose Hero SDK. Choosing BlackBerry Tabet OS as the target platform has no effect. With the previous two tablet sdks, chosing the tablet sdk (as all tutorials I've found on the subject say to do) worked and everything was great.
04-19-2011 12:14 PM
There is checkbox somewhere in the project preferences to include BlackBerry libraries