05-09-2011 09:17 PM
Hi guys I dont know if im in the correct forum but I am having problems creating a debug token in Flash Builder. Im currently using version 4.5 in Mac OS. In the step were I enter the device pin to create it I get "Certificate file does not exist" Why is it doing this? I already have created a certificate and validated my signing keys with rim. I will appreciate anyone's help.
Thanks

05-10-2011 12:04 AM
I have the exact same problem. I created a .p12 certificate file, with the same company name as the .csj file i received from RIM. Can somebody please clarify this?
05-10-2011 01:13 AM
Hey george try creating the debug token through the command line. It worked for me. Let me know if you need the link.
05-10-2011 01:14 AM
yes please, i'd greatly appreciate a link!
05-10-2011 01:17 AM
05-10-2011 01:56 PM
Thanks very much for the help. I was able to create the bar file and uploaded it to the device. However, I'm not able to import it into the flash builder (in preferences>flash builder>target platform>signing). I'm getting the same 'certificate doesn't exist error.
I tried to ignore that and run a helloworld app on the device, but I'm getting an error 'failure 500 BarFileUnsignedError. Did you happen to get this? I'm guessing this could be something to do with not being able to import the bar file into flash builder.
Greatly appreciate you taking the time to read this!
05-10-2011 02:04 PM
Ok that error is because you havent added the author and authorId to the blackberry-tablet.xml. To figure out your author and authorId you have to type this command:
blackberry-airpackager -listManifest <path to debug token>
there you will find the authorId and past that into the xml. for example:
<qnx>
<icon>
<image>my_icon.png</image>
</icon>
<author>My Company</author>
<authorId>gYAAgIqK0RLL5u4I9NanyxBUuCI</authorId>
<category>core.games</category>
<splashscreen>img/spalsh_landscape.jpg:img/splash_ portrait.jpg</splashscreen>
<action>use_camera</action>
<action>read_geolocation</action>
<action>play_audio</action>
<buildId>349</buildId>
<platformVersion>1.0.0.0</platformVersion>
</qnx>after you've done this try running the debug again. It should work.