12-02-2010 12:40 AM
Hi i want to load a small mp3 file in my application, i was tried to use qnx api and i found qnx.ui.media, But how to load my mp3 file over there, can anyone help me on this ? or should i use Flash api to load audio file, if so please guide me.
12-02-2010 08:10 AM
You can use the standard Sound class (and possible SoundChannel class to manage afterwards).
var snd : Sound = new Sound( URLRequest( 'assets/sounds/music.mp3' ) );
More info here:
12-02-2010 09:03 AM
12-12-2010 10:24 AM
Is it just me or is the Event.Sound_Complete not firing?
It works in Stand Alone mode but when My Game wasn't working in VM so I went into debug mode and saw the event wasn't firing. Did I miss something?
12-12-2010 12:11 PM