05-04-2011 03:55 AM
I've outlined a concept for us devs to make our lives easier. I could build this app myself, but I want to share the idea and the work (because I don't know if I have the time to do it). So the idea is kind of gpl infected.
At the moment we have the simulator with all its hintrances. We have signing keys, debug tokens and all this stuff. I havent installed the latest SDK, but I'm pretty sure I still have to open the command line to do all the neccessary stuff. I'm not using FlashBuilder.
My thought about testing:
I don't like the simulator. To get an idea about the feel part of an app it needs to be tested on the acutal device. But the stuff with the debug token is annoying, right. FlashPlayer 10 is able of handling p2p connections, as long as both devices are in the same network. You can exchange everything over the p2p connection, why not swf files? My idea is to build a frame app that loads a swf from your development machine to your playbook over a p2p connection. No installation needed, no debug tokens (or only once, I'm sure the app wont pass the appworld createrias).
The benefit would be that you could write your code, export the swf, send it over to the frame app and the testing is easy
Does this concept sound right to you? Any further ideas?
05-04-2011 01:31 PM
05-04-2011 05:17 PM
05-05-2011 07:43 AM