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Adobe AIR Development

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New Developer
Posts: 56
Registered: ‎02-07-2011
My Device: BB Playbook
My Carrier: ---

MouseEnabled functionality

Hi guys,

 

Does anyone know something about mouseEnabled support on PlayBook? For instance:

 

MySprite.mouseEnabled = false;

 

I am using this for not allowing MySprite to listen to certain event when user attempts to click on it.

 

Thanks in advance, 

-------------------------------------
www.danielwind.net

Playbook App:
Grab Da Crab
Developer
Posts: 2,462
Registered: ‎11-04-2010
My Device: Bold 9700

Re: MouseEnabled functionality

what is the error you are getting or what is the problem you are having with that property?

J. Rab (Blog) (Twitter)
--
1. If you liked my post or found it useful please click on the thumbs up and provide a Like!
2. If my post solved your problem please click on the Accept as Solution button. Much appreciated!

Approved Apps: OnTrack | ssShots | Hangman
New Developer
Posts: 56
Registered: ‎02-07-2011
My Device: BB Playbook
My Carrier: ---

Re: MouseEnabled functionality

Hi JRab,

 

I am not getting any error. I am testing on both ADL and Playbook Simulator and it works fine. I just want to make sure this is going to be supported on the device as well.

 

Thanks,

-------------------------------------
www.danielwind.net

Playbook App:
Grab Da Crab
Developer
Posts: 2,462
Registered: ‎11-04-2010
My Device: Bold 9700

Re: MouseEnabled functionality

hey daniel,

 

if the app runs as intended in the simulator, it is assumed it will run just the same in the actual device. the simulator acts as a testing environment and it mimics the actual device. hope that helps. good luck!

J. Rab (Blog) (Twitter)
--
1. If you liked my post or found it useful please click on the thumbs up and provide a Like!
2. If my post solved your problem please click on the Accept as Solution button. Much appreciated!

Approved Apps: OnTrack | ssShots | Hangman