03-28-2011 07:29 PM
Those were changes that @CMY did to his local copy. His non-mx data formatter class has not been looked at and incorporated yet. You can start with the original library and should not have these issues.
03-28-2011 08:19 PM - edited 03-28-2011 08:26 PM
Start with the original library? What do you mean?
EDIT: How can I use the 'new' DateFormatter class with the original DateChooser? I just get the error "Class mx.formatters:
ateFormatter could not be found.". And if I try to use the 'new' DateChooser I get the error '1017: The definition of base class InputControl was not found.'.
03-28-2011 08:26 PM
I only posted the files that I changed. The assests that it is looking for are in the zipped src folder that is inlcuded with the library. You can copy the assests folder into your project as well (easier) or you can replace the files I modified in the library and recompile it (harder).
03-28-2011 09:35 PM
Ok, I got a little further, now the problem is:
Main Thread (Suspended: ArgumentError: Error #2015: Invalid BitmapData.) flash.display::BitmapData/ctor [no source] flash.display::BitmapData [no source] external::InputControl/setSize qnx.ui.core::Container/layout qnx.ui.core::Container/setSize qnx.ui.core::Container/layout qnx.ui.core::Container/setSize qnx.ui.core::Container/layout qnx.ui.core::Container/setSize [Truncated]/onResize [Truncated]/InitializeUI lib::[Truncated]/Show [Truncated]/[Truncated]
03-29-2011 07:15 AM
I would start with the original library.
The DateFormatter was not an issue with my projects, but I also have not reviewed and integrated the changes that were submitted yet. So start with the original library and if you dont get mx.DateFormatter errors, then you are OK.
03-29-2011 07:26 AM
Actually that's the first thing I tried that gave me the error.
I tried again and got the same thing: "Class mx.formatters:
ateFormatter could not be found"
I hope I can get this sorted out before the deadline.
Thanks for the help so far everyone! ![]()
03-29-2011 07:31 AM
If you're in FB, include the MX libraries.
Will try to get an update, but I cannot promise anything.
03-29-2011 05:36 PM - edited 03-29-2011 05:38 PM
The easiest thing to do is to move the assests folder with the images into your project and just use the classes in the same package space as I have them. Several of the classes depend on each other, so you will have to update several files if you move around the packages and make sure you have all the required classes included as well.
@jtegen
I can go through and update the sources and send you a zip file to check and/or compile it myself if you like. I don't mind doing it, I'm just not trying to take credit for your work.
03-29-2011 07:42 PM
@cmy: I got your files and completed the update. I hope to have it released very soon. Thank you very much.