03-31-2011 03:38 PM
I searched for that but didnt find any post where peeps promote their apps.
Would be interesting to get a reading of some application spec.
I bet there are submitted som e really cool apps / games that needs to be uplifted.
So, lets begin. Give a brif of your application(s) / game(s)
NAME:
VERSION:
DEVICE(S):
DESCRIPTION:
FUTURE PLANS:
OTHER:
Lets roll the dices ![]()
03-31-2011 03:40 PM
03-31-2011 03:54 PM
NAME: Hourglass Time Tracker (though this will likely change)
VERSION: v0.1.0 aka Preview Version 1.0
DEVICE(S): Blackberry Playbook
DESCRIPTION: Does what you'd expect. It's a time tracker program that you can record your hours worked in. For now it's very simple and only keeps track of your total hours worked for each day of the week, but a lot of other features are planned, and some even half coded but commented out for the first preview.
FUTURE PLANS: Oh, I could go on forever. Expense tracking, multiple timesheets, a method to click a button to start the timer and stop the timer and use that as your hours, a method to set exact times that you start and top working, support to email your timesheet (when email is figured out on the PB), notifications, and more.
OTHER: As you can tell from my future plans, I have a lot left to do for this app, but in effort to get in by the deadline to get a unit to test on, I massively simplified the application. It doesn't help that I started working on it a week or two before the deadline and I had never used AIR before. Because the first version is so limited, it's going to be offered for free. Hopefully I can have a big update before the Playbook even goes on sale. In the future when the feature set is more complete, I'll probably stick a price of a couple of bucks on the app.
03-31-2011 07:14 PM
NAME: KeepUp
VERSION: V1.1.0
DEVICE(S): Blackberry Playbook
DESCRIPTION: The title says it all - keep the ball up in the air by tapping to "kick" it. As you rack up more "kicks", the ball shrinks to increase the difficulty of the game.
FUTURE PLANS: Alternate Game Modes: Accelerometer-controlled paddle mode, Two-player competition, "Pro" difficulty mode, and any other mode I think of ![]()
Global Online Leaderboards (including your high score, total number of "kicks", etc)
Achievements
Alternate Themes/Backgrounds(?)
OTHER: Like a lot of other devs, I haven't taken this app anywhere close to its full potential yet. After I get a device for testing, I'll hopefully pump out these updates quickly.
Any suggestions for other features or game modes are always welcome! (PM me)
03-31-2011 07:30 PM
NAME: Playback
VERSION: 1.0.1 (submitted, not yet approved)
DEVICE(S): BlackBerry PlayBook
DESCRIPTION: Playback is an audio recorder for your BlackBerry PlayBook.
FUTURE PLANS: SoundCloud / Twitter / Facebook integration
OTHER: I'm interested in seeing how this will perform on the real device - and what sorts of optimizations I might need to make for the specifics of the hardware. I've also had quite the adventure learning some basic audio processing and how the file system in the simulator works. It can seem like things change between boots sometimes, which is frustrating, but likely a result of the late nights I've put in. If anyone has any suggestions (or is a musician who has a 'must have' feature in a four-track recorder), please let me know! I'm not developing entirely in a vacuum here, but it's nice to have outside feedback.
03-31-2011 08:18 PM
NAME: Snap
VERSION: 1.0.1
DEVICE(S): PlayBook
DESCRIPTION:Snap allows you to capture your greatest moments with your BlackBerry PlayBook. Choose from the photos on your device, and edit them to create your masterpiece! And when you're finished, share it with the world!
Allows user to crop, rotate, and flip photos, along with adjusting brightness, contrast, hue, saturation, desaturate, and blur. The user can save the photo to their device or upload it to Facebook.
FUTURE PLANS:
- clean up UI to take advantage of multitouch interface
- additional filters and tools
- integrate with twitter, DropBox, e-mail, flickr, and imgur
OTHER:
I had a lot of fun developing this app! I'm really excited to develop it further, and I really hope I get a free PlayBook!
03-31-2011 11:52 PM
This one's a must see! At least look at the screenshots (you can see them on the website below)
NAME: The Rainstorm
VERSION: 1.0.1
DEVICE(S): PlayBook, plans for web, android, iOS
DESCRIPTION: A game where you make ripples in realistic water to move a little boat around to collect coins. It looks amazingly good for a flash app. Collect coins and dodge leaves as the rainstorm gets stronger and more intense, making it hard to control your little boat. As far as I know, nobody has made a game like this.
FUTURE PLANS:
OTHER:
In-progress Website: https://sites.google.com/site/athertongames/
I am very glad I made this game. It was a great experience, especially once it got to a finished state. I feel really good about how it looks and sounds.