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Android™ Runtime Development

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Developer
martin78
Posts: 27
Registered: ‎05-15-2012
My Device: Dev Alpha B
My Carrier: Bell

AndEngine

[ Edited ]

Anyone have any luck trying to run an Android application built with AndEngine? ( http://www.andengine.org/ )

I'm getting a "Native x86" error - I'm afraid it's too native for the port..If anyone ever tried this with success, let me know!

 

Martin

 

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Macadamian Technologies Inc.
http://www.macadamian.com/
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New Contributor
gintasdx
Posts: 2
Registered: ‎12-22-2012
My Device: Playbook Simulator
My Carrier: VMware Player

Re: AndEngine

AndEngine is not too native and you can easily compile this engine GLES1 version as library from GIT master branch. The problems begins with given examples since they uses native extensions so you should write some app from scratch without using Box2D and ModPlayer extensions.

 

I will try on my own since others have succesfuly ported their games using this engine.

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