Welcome!

Welcome to the official BlackBerry Support Community Forums.

This is your resource to discuss support topics with your peers, and learn from each other.

inside custom component

BlackBerry® World™ Development

Reply
New Contributor
raghuveer_shn
Posts: 9
Registered: ‎02-08-2011
My Device: 8520

About Blackberry Programming

Hi,

    

      Can any body suggest me that what are the languages that i have to learn perfectly for developing

 

Blackberry Applications.

 

Thanks & Regards,

Raghuveer.

Please use plain text.
Developer
jtegen
Posts: 6,541
Registered: ‎10-27-2010
My Device: HTC One, PlayBook, LE Z10, DE Q10
My Carrier: Verizon

Re: About Blackberry Programming

For phones: Java

For Tablet: ActionScript/AIR, WebWorks (later on C/C++ and Java possibly)

Please use plain text.
Developer
br14
Posts: 497
Registered: ‎06-24-2008
My Device: Not Specified

Re: About Blackberry Programming

As John implies the choice depends on your target platform, and to some extent target audience.

 

If you want to use a technology that works right now on both Tablet and BlackBerry smartphones, then your current choice is WebWorks (HTML 5 + CSS + Javascript). Except that you're effectively limited to BlackBerry OS 6 and above on the phones. (Probably 25% of the market). WebWorks will work with OS5 (and therefore a broader market segment but doesn't use the latest and greatest browser and therefore is limited in scope).

 

If you want the broadest market for your software, then BlackBerry smartphones running RIM's brand of Java ME would be your best option. You've a market of over 50 million BB users, but no Playbook users in the near future. And whether there's a long term future is open to debate (and the vagaries of US patent law). Still the market is far bigger than for the other technologies and will most likely remain so for at least a couple of years.

 

If you're not too worried about current market size and simply want to code for future products, then Adobe Actionscript/Flex or WebWorks are your two options. Both having the advantage of being useful for other platforms.

 

And if you want to write games or low level stuff on the Playbook platform, then you would need to wait for the Native Development Kit, which will be in C or C++ (apparently). At some point in the future, this code would most likely also work with newer smartphones (QNX on phones 2012 perhaps?)

 

In theory you should be able to run BlackBerry or Android apps on the Playbook using "players" that are yet to be released and have only just been announced (and therefore probably won't be of real use until later in the year).

 

 

 

 

Please use plain text.