04-16-2011 08:03 PM
Just an open note to RIM: I've had a PlayBook app waiting for approval since 3/31, and I've seen alot of people posting that their submissions from that day have been approved. How exactly does the queue work? With the PlayBook launching in 3 days, I'm feeling veeeery concerned that my app won't be there for launch, and frankly, that's the worst (best?) thing RIM could do to dissuade me from continuing to develop on the platform. Is anyone else in the same boat? Can someone from RIM comment and at least let us know what's going on with the reviews? Thanks.
04-16-2011 09:34 PM
Was it a WebWorks app? I'm getting the feeling that the testing is much more manual of a process for these apps. Mine hasn't been looked at either. Not much else to do but scan the forums to see the frequently noted "faults" in apps (Wrong icon size, app not signed, build with current version) and make sure yours meets those. Good luck! What does your app do?
04-16-2011 10:22 PM
Mine is an Air app; specifically a game called Neon Bounce. I don't expect them to find any bugs - part of my strategy was to keep things as low-level as possible, and avoid issues where the simulator doesn't properly reflect the actual device, which I've read has been a common problem for people developing FLEX apps (bad libraries, I guess). Then again, who knows? I am a little concerned about whether specifying landscape mode will have messed it up somehow...we will see.
To any lurkers, check the things Sara mentioned. I especially had trouble signing. As of the current SDK (0.94), it is much safer to sign through command line. You can verify that it signed properly by checking your manifest folder and seeing if it contains 5 files.
What's your app like, Sara? We should all download each other's apps to support one another. Perhaps I'll start a thread for that later.
04-16-2011 10:42 PM
04-16-2011 11:06 PM
It's good to start out young, and you're smart to identify mobile as a good opportunity (especially the PlayBook, where you have little competition and a guarunteed audience). Aesthetics are a huge part of app development, and the UI can make or break your application. Most programmers don't like to deal with it, but I recommend spending some time looking at the UIs in various successful applications. Come up with your own aesthetic, and make it work. You'll be way more successful for your effort. People will choose the well-polished app over the multi-featured app almost every time.
04-18-2011 03:56 PM
Where was this resolved? I have a signed app which was rejected because it wasn't signed...