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Cascades Development

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Developer
wantoun
Posts: 141
Registered: ‎10-04-2010
My Carrier: alfa
Accepted Solution

I keep getting this error "Launch failed no binaries"

[ Edited ]

This is really getting frustrating! I build my project, and then when I want to run it on the Simulator I get the error: Launch failed no binaries

 

I tried deleting the project and recreating it, restarting the IDE, restarting my Mac, reinstalling the IDE like some other threads were saying! Nothing works! 

 

How can I get rid of it and get my app to run?

 

UPDATE: I just noticed in the folder "x86/0--g" in the project, the file being created is not titled as my app but as anothe .cpp class I have created, and running the app expects the binaries to be renamed as the main App.

Wadi
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Developer
bcs925
Posts: 225
Registered: ‎07-13-2012
My Carrier: T-Mobile

Re: I keep getting this error "Launch failed no binaries"

Before you build the project did you set the build configuration to the simulator? (Default is for a device)

 

Right Click your Project -> Build Configurations -> Set Active -> Simulator-Debug

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My Built for BlackBerry app: The Dive Plan
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Developer
wantoun
Posts: 141
Registered: ‎10-04-2010
My Carrier: alfa

Re: I keep getting this error "Launch failed no binaries"

Yes of course
Wadi
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Developer
wantoun
Posts: 141
Registered: ‎10-04-2010
My Carrier: alfa

Re: I keep getting this error "Launch failed no binaries"

I got it, in my .pro file I had this line:

TARGET = *wrong name*

 

I just corrected that, I must have copied it from one of the sample apps.

Wadi
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