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Java Development

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New Developer
aaargh
Posts: 28
Registered: ‎01-05-2009

Re: Signing Servers are slow and failing?

 


baldmountain wrote:

Or, spend the day learning about other mobile platforms like the iPhone and/or Android. Then try not to cry when you see what development could be like on an advanced mobile platform rather than on one created to run embedded on a credit card.


 

Already done.  Just made a change to our code that needs to be tested:

Test time on Android: 5 minutes.

Test time on J2ME: 5 minutes

Test time on iPhone: 5 minutes

Test time on Blackberry: about an hour on a good day. Now: 5 hours and counting. 

 

BB development and tooling is a joke. 

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Contributor
andrewl41
Posts: 20
Registered: ‎05-12-2010
My Carrier: Vodafone

Re: Signing Servers are slow and failing?

Mark

 

I'm glad this is finally being addressed by someone at RIM.

 

Would you please let us know:

 

 

  1. Details of who we should contact and how they should be contacted to officially report such problems in the future to ensure they are resolved as quickly as possible.
  2. Details of the level or support and timeliness of responses we can expect

 

I'm sure understanding the level of service and of support we can and should anticipate will help us all as will knowing the problem has been reported correctly and is in hand.

 

Also, would you please let me know the correct channel for submitting an official complaint about the level of service experienced.  

 

Many thanks

 

Andrew

 

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Contributor
randstr1
Posts: 15
Registered: ‎05-10-2010
My Carrier: null

Re: Signing Servers are slow and failing?

 

 

The day isn't wasted. Use the time to refactor some code, write some tests or debug using the simulator. Spend the day reading a computer science book that you have been putting off because you haven't had time. Learn a new programming language.
 
Or, spend the day learning about other mobile platforms like the iPhone and/or Android. Then try not to cry when you see what development could be like on an advanced mobile platform rather than on one created to run embedded on a credit card.

Is this a troll? Learn a new computer language, watch the stars, play quake with some friends, wtf. 

 

I agree with most of Ted Hulick's post. My day was not wasted, but the day of our customer's QA dept was. 

 

 

 

 

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Developer
cwong15
Posts: 192
Registered: ‎02-27-2009

Re: Signing Servers are slow and failing?

[ Edited ]

 


kiril76 wrote:

At least it should be possible to deploy a NON signed application on your OWN phone or simulator, well you know ... the way it WORKS on Android ...


Not that I would defend RIM's signing server setup as a global single point of failure, but you have always been able to deploy and run unsigned apps to a simulator. As long as the simulator's device security is disabled, those apps should run fine.

 

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New Developer
aaargh
Posts: 28
Registered: ‎01-05-2009

Re: Signing Servers are slow and failing?

 


cwong15 wrote:

 


kiril76 wrote:

At least it should be possible to deploy a NON signed application on your OWN phone or simulator, well you know ... the way it WORKS on Android ...


Not that I would defend RIM's signing server setup as a global single point of failure, but you have always been able to deploy and run unsigned apps to a simulator. As long as the simulator's device security is disabled, those apps should run fine.

 


A simulator is not the same as a real device. I wanted to test some performance related changes and there is no way to get a good feel for that on the emulator.

 

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Developer
smiley
Posts: 1,133
Registered: ‎07-14-2008
My Carrier: Fido

Re: Signing Servers are slow and failing?

 


aaargh wrote:

 


cwong15 wrote:

 


kiril76 wrote:

At least it should be possible to deploy a NON signed application on your OWN phone or simulator, well you know ... the way it WORKS on Android ...


Not that I would defend RIM's signing server setup as a global single point of failure, but you have always been able to deploy and run unsigned apps to a simulator. As long as the simulator's device security is disabled, those apps should run fine.

 


A simulator is not the same as a real device. I wanted to test some performance related changes and there is no way to get a good feel for that on the emulator.

 


I agreed.  You can not always depend on the simulator.  For simple GUI apps yeah it works and can be tested easily on the sim but for specific device depend stuff you need to run and test it on the real device.  also if you work late and decide to finish off the work in morning like I do and then the server goes down.  This has been going on for months now with server problems.  If my memory is correct this happens once every month or sometimes every other week.  why can't rim just fix the **bleep** thing.  I sure they can hire a couple of interims.  Now i'm wasting my time reading old postings :smileymad:

 

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Developer
AlexXF
Posts: 315
Registered: ‎03-10-2010
My Carrier: Vodafone CZ

Re: Signing Servers are slow and failing?

Anyway... Signing servers still down...

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Developer
dannit
Posts: 48
Registered: ‎10-29-2009

Re: Signing Servers are slow and failing?

Haha, and the client is waiting.. tanana nana

 

Today I was supposed to deliver the final build to the client.

 

Thank you RIM.

 

Anyone up for a quake match?

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New Contributor
w_jacobs
Posts: 4
Registered: ‎01-17-2011

Re: Signing Servers are slow and failing?

RIM really can't be surprised they're losing developer support left and right.  Issues like these seem to be commonplace and there doesn't seem to be any real attempt to remedy the problems.  I've been developing on the platform for two years and there's been little to no improvement in regards to server and service stability, it's a real mess.

 

Still waiting on my files to sign, they're going through, just very slowly.  I like Quake :smileyhappy:

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New Contributor
gautamz
Posts: 9
Registered: ‎11-22-2010

Re: Signing Servers are slow and failing?

Hello,

 

Is there an estimate on when this would be completed?

 

thanks

gautam

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