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Java Development

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Contributor
reet
Posts: 25
Registered: ‎03-29-2011
My Carrier: vodafone

Re: White Screen on OpenGL Sample

hi

 

 i m also having the same problem as this guy has.

i had tried running the OpenGL sample code with simulator 9650, 8530

But still it's giving the white screen .

 

 

can anyone help in this matter?

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Regular Contributor
Utumno
Posts: 63
Registered: ‎12-24-2010

Re: White Screen on OpenGL Sample

Hello,

 

I am trying to run the 'OpenGLDemo' sample application from the Blackberry 7 JDK. I've got 2 comps ( desktop, laptop ). I've set up the Plugin for Eclipse in both.

 

The demo works flawlessly in the desktop, but when I launch it in the laptop - the 9900 simulator's screen there just stays red. Its whole screen is solid red.  Other, non-3D demos and apps run well in the laptop.

 

I've tried to add some debugging to the OpenGLDemo and seems like it is running ok, just the screen does not  get redrawn. So obviously I've got some 3D issue in the laptop, and I don't have this issue in the desktop.

 

What can it be? I found the following link:

 

http://stackoverflow.com/questions/4759418/unable-to-view-the-3d-rendering-on-the-blackberry-simulat...

 

where the guy seems to have the same issue and he says it turned out to be outdated DirectX. But, the thing is, the laptop's DirectX seems to be running ok ( dxdiag.exe says I've got Direct3D enabled and tests pass ).

 

Both the desktop and laptop are Windows XP SP2, both with DirectX 9.0c.  I am pretty sure I installed the environment in exactly the same way in both machines. Desktop has a NVidia card, laptop - a Intel 965 with the latest drivers ( just updated! )

 

 

Any clues?



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