11-28-2012 12:14 PM
my app has an OpenGLThread class based on the GoodCitizen example.
The app works fine and now I want to introduce a SceneCover to it.
* If I never start the OpenGLThread the Scene cover is shown fine.
* I f I don't set a cover for the app, OpenGL screen works fine.
* I stop and free the thread on thumbnail signal and create a new thread on fullscreen signal.
When both OpenGL and active frame are set, fullscreen signal is not emitted and I obtain the next error message:
Process XXX (XXX) terminated SIGSEGV code=1 fltno=11 ip=79c0e100(/base/usr/lib/graphics/omap4430/libIMG
Can anyone help me?