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Trusted Contributor
cjonesy
Posts: 160
Registered: ‎09-13-2012
My Device: 9900

Compiling OggVorbis issues

Hi all,

 

I have made many different attempts to get the .so libraries from a clone of oggvorbis aquired from blackberry github.

 

I have tried using cmd, minGW, momentics ide, it just won't build for different reasons.

 

I have just ftried the following myconfig..

 

#!/bin/sh
git clone https://github.com/blackberry/OggVorbis.git oggvorbisclone2
cd oggvorbisclone2/vorbis/qnx
make

 

and i receive 

 

$ c:\myconfig
Cloning into 'oggvorbisclone2'...
cd ogg && make
make[1]: Entering directory `/oggvorbisclone2/vorbis/qnx/ogg'
makefile:8: recurse.mk: No such file or directory
make[1]: *** No rule to make target `recurse.mk'. Stop.
make[1]: Leaving directory `/oggvorbisclone2/vorbis/qnx/ogg'
make: *** [all] Error 2

 

Anyone know what this errors means please?

 

 

 

Developer
jheron
Posts: 188
Registered: ‎01-27-2012
My Device: playbook

Re: Compiling OggVorbis issues

Did you set up the bb ndk environment variables?

Not sure about windows but when I cross compile anything on my linux box I have to set up the environment first with:

 source /path to/bbndk/bbndk-env.sh
Cheers,

Jon

 

Developer
BGmot
Posts: 1,068
Registered: ‎11-24-2011
My Device: PlayBook

Re: Compiling OggVorbis issues

Read and follow instructions under "BUILDING FOR BlackBerry QNX (using Momentics IDE):" in README file.

Trusted Contributor
cjonesy
Posts: 160
Registered: ‎09-13-2012
My Device: 9900

Re: Compiling OggVorbis issues

Thanks for your replies.

 

I eventually got OggVorbis to compile by importing it into workspace, building, and then managed to link to it in another workspace project.

 

The only problem now is that I cannot encode audio in vorbis using the version of the library available to me server side (Xuggler). Buffer overflow problem. I should have checked first!

 

Anyone any suggestions how I can pass ffmpeg audio packets on to the playbook speakers ? I cant use vorbis, I can't use wav (due to sound being streamed), what codec and what lib for ndk could solve this for me?