04-21-2012 02:32 PM
I had not realized that I declared a variable as const:
char*** frameSets;
... and then in my "main" function, I did:
frameSets = (char***)malloc(50);
The result was that my simulator would become un-usable... any time I'd click on an app to launch, nothing would happen, and I'd have to restart my simulator.
Prior to narrowing it down this far, I was getting errors that looked like:
Malloc Check Failed: ...
... in my console, but I couldn't figure out what they meant.
04-22-2012 01:56 PM
04-22-2012 02:06 PM - edited 04-22-2012 02:07 PM
If you know Java:
C/C++ | Java
char = char
char* = String
char** = String[]
char*** = String[][]
At least, that's how I would explain it.
04-22-2012 02:15 PM