12-25-2011 01:59 PM
I am writing a text-based application for Playbook. I have been reading the libraries and learning native SDK for past days. Now I can't find any easy way to "draw" texts on the playbook screen.
Please give me some directions or suggestions.
If native SDK is suitable, please let me know the related libraries or knowledge I need to look for.
If native SDK is not suitable, which development tool would you suggest me to use? Html5 or something else? And why?
I am new to this forum and new to playbook.
Solved! Go to Solution.
12-25-2011 02:05 PM
12-25-2011 02:11 PM
Thank you very very much!!!
I have been puzzled by this for past 2 days.
I will check out both Air and Html5 and come back for questions if any.
Thank you for the fast response. Really helpful!
btw, where can I find information about the Qt port?
12-25-2011 02:16 PM
I know little about the Qt port, but I'm nearly certain searching this forum or scanning the previous threads will quickly find you some info about it, including (if you can't find it by googling) a link to the Open Source github.com account which RIM has to hold the code for it and many other packages that may interest you. (I'd post links directly but I'm really not a big NDK user yet, and don't have the info handy.)
12-27-2011 03:25 PM
01-03-2012 10:12 AM
Good morning cuixu66.
We have several NDK samples that render text to screen via GLES 1.1 (and a 2.0 version is coming soon). I have wrapped this functionaliy in a small package called bbutil.
Take a look at the GoodCitizen and HelloWorldDisplay NDK samples, that may or may not be the way to go for your app. And let me know if you have questions.