03-13-2012 08:20 AM
Ah, that's fair enough. I was assuming this was a full time job / companywide strategy for the future.
We've been burnt by SDK's quite a few times in the past. When things do go wrong
and you're up against it, you can struggle for proper support. We've just had too many "never again" moments I suppose.
Getting a great framerate on the Playbook now too, even with the fancy water-shader cranked up.