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inside custom component

Native Development

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Developer
TobyKaos
Posts: 73
Registered: ‎12-12-2012
My Device: playbook
My Carrier: free

Use of shared lib undefined reference n BB10 not on playbook

Hello,

 

i create a game engine as a shared lib. I use it on playbook project (my game) and all is ok.

 Then I open BB10 IDE and import into workspace these 2 project. Ok my game engine compil fine and a shared lib is created.

Great and I compil my game using this lib and all is ok except the linking. Link tools seems to do not find my lib. And then all other lib include in game engine.

 

Have you got this issue to?

 

Must I recreate a new project for the BB10 from scratch?

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