03-06-2012 05:16 AM
When I install native sdk, in folder C:\bbndk-2.0.0\host\win32\x86\usr\qde you will see folder eclipse which indicate thet native sdk is an eclipse on target. My question is there a native sdk plugin that can be used on eclipse such as on android found on here https://bdsc.webapps.blackberry.com/android/tool/.
Or vice versa is there a way where i can use eclipse plugin to be installed on native sdk so I can run java codes on it that will be used on blackberry simulator
Thanks
03-07-2012 03:34 PM
Currently no to all of the above. You need to use separate instances of Eclipse.
03-08-2012 11:16 AM
Theoretically you can install JDT and Android plugins into native IDE instance (using bbndk-admin launcher instead of standard one) but we never tested it
03-18-2012 06:41 PM - edited 03-19-2012 10:13 AM
I managed to install all my plugins for Momentics but failed to configure a launcher which can start a native application. Well, I have yet to test all features, but all those show up just fine. I can create an Android debug target or a Java launcher. I guess there must be a way to configure the default CDT launcher to allow a C++ native app start. Reinstalling CDT might work, but I do not want to risk breaking my PB launcher.
The modules I have installed:
- Android SDK
- Native Java SDK
- Blackberry Android Plugin (need to test this)
- Tcl plugin
- XML editors
- Lua
- GLSL shader editor
They seem to work fine. You need to install those in Momentics and not the other way round. But Momentics is a modificed 3.7 Eclipse framework - so all Indigo plugins should work just fine.
I can compile all my targets using MinGW, however I can't debug them without being able to configure a native C++ application launcher. Maybe someone knows how to add a custom launcher in Eclipse?
Thanks
J
BTW: A short note: This is a nice debugger running under windows which you could use instead the built in Eclipse debugger. It runs just fine with MinGW: http://code.google.com/p/beaverdbg/