06-21-2012 09:12 AM
I am a bit confused how local mode is supposed to work.
When my app calls paymentservice_purchase_request, no paymentservice event is generated. Is this normal?
Also, when local mode is on, paymentservice_get_existing_purchases_request fails. Is this normal as well?
Solved! Go to Solution.
06-22-2012 10:53 AM
Hi there,
Local mode should still create events but also give you the option of how to handle the payment events (success, failure, failure including reason). Could you share a snippet of your code so we can see what the issue may be?
Retrieving previously purchased digital goods will not work unless your applicatiom has been posted to App World with real purchases (unless a full transaction occurs purchases will not be added to your history).
Regards,
06-22-2012 10:56 AM
I wonder if running OS2.1 beta is causing the lockup. Maybe I should compile with the 2.1 SDK?
I'll try to pare down my code and post something.
06-22-2012 11:37 AM
Shouldn't be the case, the APIs should be forwards compatible, but a quick test would confirm.
06-22-2012 12:05 PM
Thanks for your help. It was a silly mistake on my part. I forgot to set the window_group_id of the main screen. That's why the transaction dialog doesn't show up.
Now everything seems to be working as expected.
12-12-2012 06:22 AM
12-12-2012 07:51 AM