08-06-2012 11:18 AM
I'm stuck trying to debug my app. When I try to debug it says "Unable to determine returned PID from launch". On the playbook it says could not launch due to error 12. I have reuploaded debug tokens and restarted playbook and turned off and on development mode but its not use, it just wont work.
08-07-2012 04:36 AM - edited 08-07-2012 04:38 AM
08-07-2012 07:25 AM - edited 08-07-2012 07:29 AM
ok found the problem. I tried removing my assets folder and debug without it and it worked. I dont understand why though.
Are there any size limits on files/folders for assets? (Unlikely since my assets folder is currently about 5.8MB in size)
Are there any restricted file types?
How deep can a directory be?
Are there any filename restrictions?
What is the maximum number of files that can be in any one folder?
08-13-2012 09:59 AM
No that I know of, how deep are your directories?
You may want to use a smaller subset of files and directories developing incrementally and see if there is a difference;