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inside custom component

Payment Service

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Visitor
Posts: 1
Registered: ‎05-21-2013
My Device: BlackBerry PlayBook
My Carrier: Airtel

How To Integrate InApp Purchase in Cocos2dx Based Games.

i  Integrated,

I created One Sample Project (HelloWorld),  In That Screen i added one Button.  clicking on This Button I am Calling Payment Services Main Class  in that class , it reaches to this Statement   , But It Stucked at that place   (I am Using Local Connection)

 

if (paymentservice_purchase_request(digital_good_id, digital_good_sku, digital_good_name,
metadata, purchase_app_name, purchase_app_icon, CCEGLView::sharedOpenGLView()->getWindowGroupId(), &request_id) != BPS_SUCCESS) {
fprintf(stderr, "Error: purchase request failed.\n");
}

 

Plz help me 

thanks in advance.

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Retired
Posts: 2,559
Registered: ‎10-16-2009
My Device: BlackBerry Z10
My Carrier: Bell

Re: How To Integrate InApp Purchase in Cocos2dx Based Games.