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dev1791
Posts: 1
Registered: ‎08-14-2013
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Blackberry 10 code signing issue

I'm developing blackberry 10 games using Unity3D.

 

On the signing form I select the first check box.

I need to sign apps:For BlackBerry 10 apps developed using BlackBerry NDK, AIR, or Android, or for BlackBerry PlayBook apps developed using Android.

 

After selecting the first checkbox, I am asked to login to the BlackBerry Jam Zone using my BlackBerry ID. After login I am able to download a bbidtoken.csk. How do I proceed after this. How do I receive the csj files.?

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spacefrog
Posts: 2
Registered: ‎08-15-2013

Re: Blackberry 10 code signing issue

[ Edited ]

I'm exactly in the same boat as you

Got my Unity Blackberry license running and a Z10 ready to start porting my games to Blackberry, but i only can get as far as getting the *.csk file

As Unity docs state we need two csj files , i cannot continue

The codesinging page ( https://www.blackberry.com/SignedKeys/codesigning.html)

ALWAYS put's me to theCSK token creation when i try to activate the first checkbox

No chance to request those two *.csj files required for Unity deploying

 

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MSohm
Posts: 14,064
Registered: ‎07-09-2008
My Carrier: Bell

Re: Blackberry 10 code signing issue

Use the second option on the order form ("For BlackBerry PlayBook apps developed using BlackBerry WebWorks, BlackBerry NDK, or AIR - AND - For BlackBerry 10 apps developed using BlackBerry WebWorks, or the BlackBerry Native Plug-in for Visual Studio.").  This will use the older method for configuring code signing keys and provides a CSJ file.

Mark Sohm
BlackBerry Development Advisor

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New Contributor
spacefrog
Posts: 2
Registered: ‎08-15-2013

Re: Blackberry 10 code signing issue

Thanks Mark for the response

Indeed the second option worked. Eagerly awaiting the email with those ominous csj files now ;-)
Josef
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