05-16-2013 11:08 AM
I just wanted to share this latest porting guide:
If we have any GameMaker devs in this community, I'd be happy to get your feedback and hear about your experiences with the platform / porting to BlackBerry 10.
05-21-2013 04:11 PM
05-24-2013 03:55 PM
This doesn't seem to work. I applied all the steps. It looks like it loads the game...(like the loading bar that appears when you open it in IE) but then it is just black after that. (almost like it loads none of the graphics) i am using a higher version of WebWorks though, and a simulator not a device
05-25-2013 08:30 AM
05-28-2013 02:03 AM
Just a quick note regarding the simulator. Currently (just confirmed) there is a known issue with WebGL rendering that is being targeted to be fixed ASAP. My understanding is that there is a driver conflict which prevents said rendering at present.
I'm happy to test any generated BARs on a physical device (email me: firstname.lastname@example.org) or you should also be able to get a sense of the application by leveraging Canvas2D rendering, or WebGL rendering in the browser. I realize that differences can arise which is why I want to make my testing/feedback available if you are without a device at this time.
If you do run into any issue, please don't hesitate to reach out (fire me some sample code) and I'll investigate further to see where the issue lies and what can be done about it.
05-28-2013 03:47 PM