11-12-2010 02:32 PM
I have loaded an external swf which utilizes shared (imported) assets from another swf. This swf doesn't seem to be responding to 'gotoAndPlay' method. So I created another test swf and setup a frame label and...success.
Therefore is it possible to load an external swf into the as project (for the playbook) which uses shared assets? I don't think it's a security error, as I do not see any errors in the console.
I am preloading the swf containing the shared assets prior to loading the swf which imports them.