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Adobe AIR Development

Posts: 27
Registered: ‎03-31-2011
My Device: Developer
My Carrier: Developer

Re: Audio Recording

Should I post this on another post?

Check out Go Studio on Blackberry App World!

Posts: 30
Registered: ‎03-31-2011
My Device: Curve
My Carrier: Rogers

Re: Audio Recording

[ Edited ]

Yes - it's moved past audio recording and you'll get more eyes on it with a more relevant subject, I think! (and you can mark a post in here as the solution to your initial question, I believe Smiley Happy)

New Member
Posts: 1
Registered: ‎07-06-2011
My Device: Playbook
My Carrier: None

Re: Audio Recording

Hi erasmus,

I have been working on trying to record using the flash Microphone api. I am able to record the sample at 44 khz but when I am trying to play the recorded audio, the audio is playing a bit faster. Could you tell me what exactly would have been the problem. I am posting the code here. The following piece of code is playing correctly on the blackberry desktop emulator. But when I am trying to play this in the playbook emulator (VMWare Fusion ), the audio is getting played lot faster. I would be great if you can give me some pointers on where to look to solve this problem.

private function playRecorded(eSmiley FrustratedampleDataEvent): void{

if (!rec.bytesAvailable > 0) return;

for (var idx:int = 0; idx < 8192; i++){
var sample:Number = 0;
if (rec.bytesAvailable > 0){
sample = rec.readFloat();