03-25-2011 10:37 AM
What do you mean with 'flash builder integration'?
You can build an app in 'Adobe Flash Professional',
if that is what you want?
03-25-2011 10:47 AM
I can't tell you how it works with flex, but I recommend you FlashDevelop (which is free) or FDT, which is sophisticated because it's Eclipse.
Can you be a bit more precise?
03-28-2011 02:06 AM
What OS are you developing on? Windows, Mac, Linux? I successfully created an app using plain flex in Linux.
Here is the guide I used to get started a long time ago.
It's a little old, but it's still relevant, and I'm pretty sure the syntax is all the same even with newer versions of flex. Note that it has 10 parts, and it's for making a game. Even if you don't want to make a game, this is a good starting point.
For a Blackberry app, you'll want to avoid using the mxml files, in my opinion. The method I use is the same as in this thread: http://supportforums.blackberry.com/t5/Tablet-OS-S
You can save that code listing to a file with extension .as (for example Main.as), and then compile it with "mxmlc Main.as" and you get a .swf file that you can open with the flash player or in a web browser that has the flash plugin.
Once you've got things working with flash on your desktop machine, you can work toward getting it running as a Blackberry app by following the resources on the Blackberry site here: http://us.blackberry.com/developers/tablet/adobe.j