Welcome to the official BlackBerry Support Community Forums.

This is your resource to discuss support topics with your peers, and learn from each other.

inside custom component

Adobe AIR Development

Thank you for visiting the BlackBerry Support Community Forums.

BlackBerry will be closing the BlackBerry Support Community Forums Device Forums on April 1st (Developers, see below)

BlackBerry remains committed to providing excellent customer support to our customers. We are delighted to direct you to the CrackBerry Forums, a well-established and thorough support channel, for continued BlackBerry support. Please visit http://forums.crackberry.com or http://crackberry.com/ask. You can also continue to visit BlackBerry Support or the BlackBerry Knowledge Base for official support options available for your BlackBerry Smartphone.

"When we launched CrackBerry.com 10 years ago, we set out to make it a fun and useful destination where BlackBerry Smartphone owners could share their excitement and learn to unleash the full potential of their BlackBerry. A decade later, the CrackBerry community is as active and passionate as ever and I know our knowledgeable members and volunteers will be excited to welcome and assist more BlackBerry owners with their questions."

- Kevin Michaluk, Founder, CrackBerry.com

Developers, for more information about the BlackBerry Developer Community please review Join the Conversation on the BlackBerry Developer Community Forums found on Inside BlackBerry.

Posts: 21
Registered: ‎01-24-2010
My Device: Bold 9700
My Carrier: Orange
Accepted Solution

Creating seperate screens

When it comes to desktop AIR development you can easily split your UI into seperate views and create windows or screens.


I have been trying to create an application with multiple screens for the PlayBook however my little actionscript/flash knowledge is letting me down.


For example, my application could have a screen for settings and another screen that displays some data. This is a relatively simple task with Java BB development, just subclass a screen class and push/pop from the display stack.


Has anyone else successfully managed to create an application with multiple screens using AIR?

Posts: 439
Registered: ‎10-25-2010
My Device: Not Specified

Re: Creating seperate screens

[ Edited ]

You can do the same thing in AS, a "screen" can be any DisplayObjectContainer, usualy a Sprite, and then you can stage.addChild(sprite) or stage.removeChild(sprite).