12-03-2010 11:39 AM
I've been trying since yesterday to get Flash Builder Burrito to work with the new Blackberry Playbook SDK (Beta2), but to no avail. The Installer completes successfully but when I go in to develop a new Mobile Application, I can only see Google Android as a Target Platform option. I have been able to add the Blackberry SDK installed. I just can't see the Target Platform, or create Run Configurations for Playbook projects. I am using Windows 7 if that's significant.
12-03-2010 12:37 PM
12-03-2010 01:41 PM
I am also seeing reports of certain builds of Flash Builder Burrito not working, but I am still trying to confirm the issue. Did you get your build from labs.adobe.com recently (past week)? I assume the build number shows 18.104.22.1687807
12-03-2010 02:00 PM
Where are you pointing your Adobe Air SDK during the BB SDK Installation. When using FlashBuilder 4, you must point to the folder you've downloaded the AIR SDK 2.5.
However, for Burrito, you should point to the Burrito installation folder SDKs, under version 4.5.
After trying and get stuck, I re-read all instruction from http://docs.blackberry.com/en/developers/deliverab
It has different steps for FB 4.0 and 4.5, and they are updated for this latest release.
Maybe that is the reason.
12-03-2010 02:56 PM
12-04-2010 07:26 AM
Most recently I tried uninstalling all other Flash Builder builds (I had an older version of 4 installed prior to this) prior to installing Burrito. Also, I followed your recommendation to 'Run as Administrator' after installing the Blackberry SDK. Some combination of the two seems to have worked, and now I can build Hero apps for the Playbook! Thanks for the help everyone.
12-04-2010 02:40 PM
I can confirm this behaviour. I had the PB SDK successfully installed and working with FB 4, but I wanted to use Hero components.
I downloaded Burrito and the PB SDK Beta 2 and installed both. I then attempted to create a new PB project but the SDK never showed up in my new project. I then took @renaun's suggestion and used the version of Burrito from the MAX CD. That also didn't work.
I'm not uninstalling all of it and starting over. I'll let you know if it works.
12-04-2010 04:16 PM
Here was my steps on Mac OS.
Double click the BlackBerry Tablet OS SDK 0.9.1 installer.
On "Choose Install Folder" step I changed the Adobe Flash Builder 4 default location to /Applications/Adobe Flash Builder Burrito
It found the 4.5.0 sdk in the /Applications/Adobe Flash Builder Burrito/sdks location
Installed and clicked done
Then i end up with a BlackBerry tablet OS sdk located:
/Applications/Adobe Flash Builder Burrito/sdks/blackberry-tablet-sdk-0.9.1
Thats is just the SDK and it should show up in Flex Compiler SDK's options
The next part is the plugin and that should show up in the New -> Flex Mobile Project -> Mobile Settings (tab) under target platforms as BlackBerry Tablet OS check box next to Google Android.
Compare to see if you followed the same steps.