10-24-2011 03:32 PM
I Just posted a blog post about how I used GreenThreading in my Liquid-Photo application to help improve responsiveness when searching the Device for images. I got some early feedback from users that were not happy that the Playbook would lock-up whilst it was searching for images and my solution was greenthreding.
The post can be found here.
I hope it helps
10-24-2011 04:23 PM
I used a similar method on cpu intesive processes in my application too.
I followed this guys tutorial http://blogs.adobe.com/aharui/2008/01/threads_in_a
It really sucks not being able to multi thread in action script, and the more resources we can pull together to come up with the best solution the better
10-25-2011 05:28 PM
@Omni... I shall read your post later.
This is what I've found, more or less readymade, to assist working around the lamentable state of ActionScript thread semantics and pragmatics:
AS Commons no doubt provides other useful packages, besides that of PseudoThread and IRunnable.