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Adobe AIR Development

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Contributor
Posts: 32
Registered: ‎02-02-2011
My Device: Playbook
My Carrier: none

How to debug from Flash Pro

I see there are a couple of interesting posts about debugging. This is the post concerning debugging from the command line. But it seems to be geared toward users with all their code in an AS file.

http://supportforums.blackberry.com/t5/Tablet-OS-SDK-for-Adobe-AIR/Compile-and-Debug-without-Flash-B...

 

I'm using Flash Pro without a separate AS file, however. I just have swf's and xml files. I want to see error messages and trace statements. Does debug mode give you these inside the simulator? (sorry for the dumb question...)

 

Here is a post regarding tracing perhaps using a remote debuging session:

http://supportforums.blackberry.com/t5/Tablet-OS-SDK-for-Adobe-AIR/How-to-trace/td-p/623220/highligh...

 

This one is over my head. Any tips on command line debugging for an amateur?

Thanks.

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Dirty Kitchen Cooking Timer
http://appworld.blackberry.com/webstore/content/37403
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Developer
Posts: 146
Registered: ‎03-27-2011
My Device: Blackberry Playbook
My Carrier: WiFi

Re: How to debug from Flash Pro

I would also appreciate such a link for future reference.

 

I've found that the most seamless method for debuging is using Flash Builder's built in air launcher/debugger instead of deploying to the Playbook every time. I assume that Flash Pro has a similar setup? Of course this can't be done if you have any Playbook/QNX specific code in your apps, but it's handy and a lot quicker for those apps where it makes sense.

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