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03-25-2012 07:58 PM
Does anyone else experience files not being copied over during a release build in FB4.6? The files are there in the bin-debug directory and under /src, but when bin-release-temp is created, some resources dont get moved over and I have to cancel out of the Release Build dialog and manually copy them into bin-release-temp and run the wizard again. It is normally the icon for the app and the /locale directory.
I can set them under "Properties/Flex Build Packaging/BlackBerry Tablet OS/Package Contents", but that does not seem to be an issue.
Assets seem to copy over find when building an Android APK file.
This was occuring prior to 4.6 of Flash Builder, and it occurs in 4.6 as well.
03-28-2012 02:53 PM
I have not experienced this yet running Win7 x64 and Flash Builder 4.6.
What are your system specs? Does this happen all the time or is it intermittent? Does it happen for non complex projects as well?
Has anyone else out there experienced this?
03-28-2012 03:27 PM
03-28-2012 03:38 PM
Are you importing your assets into your project by right clicking on your project, going to import etc.?
03-28-2012 05:33 PM
03-29-2012 09:01 AM
I was just wondering how you added them to your project. I'd like to try to reproduce the issue you're having. I was wondering if you used the import method from Flash Builder or copied them to your folder is windows.
03-29-2012 09:51 AM
I can't seem to reproduce your error. I've reached out to a few other developers who use XP machines and they haven't had any issues either. One thing I can recommend is that you have your files checked in the package contents tab. One of them suggested placing all of your assets in one folder and checking the folder in the package contents tab. Another thing to try would be to try to import your assets inside Flash Builder because sometimes eclipse can be picky. The last would be to do a project cleanup and rebuild. Hopefully one of these will work for you.
03-29-2012 11:31 AM
11-30-2012 05:02 PM
I am having this problem as well with Flash Builder. The temp-release-build directory does not automatically have the .mp3 files that I am using for sound. It does have the .png files. Was this ever resolved? Is it appropriate simply to copy the missing files into that directory and then do the build?