08-13-2011 10:39 PM
Does sound a little like an advertisement, but if it actually allowing you to code for the PlayBook in native code, then that's definately worth mentioning! I can't find too much information on how it is building and packaging for the PlayBook, but we'll see what I come across as I dig through it.
Have you built and deployed a PlayBook app using it? Do you know if it is simply compiling an AIR app or if it is really native code?
08-14-2011 08:51 AM
It's as native as it can be ;-)
You'll be coding using Visual C++ which will be compiled as native arm code. This code will then be linked with the s3e library which is basically a native written API Wrapper for all lowlevel calls for every operating system.
The build process looks like this:
Write code, compile as ARM Code, then you may select as many of the platforms as you'd like to, like android iOS, etc... (Yes, iOS Development on Windows ;-)) and it's linking the libraries together and it creates a native installation package for every selected platform.
I've already packaged my game for the Playbook and it's working great. It's a jump and Run game. It's a little difficult at the moment concerning the signing, etc... but that will improve with the next versions. The programmers from the SDK usually do a very good job. I had to manually edit some files and sign it by hand, I'm not quite shure how it's supposed to work at the moment, but it worked for me.
08-15-2011 12:12 PM - edited 08-15-2011 12:15 PM
Wow, sounds very slick! I would love to take it for a test drive, but it appears the beta program is only available to those with an professional license. ($3500 a year)
While it would be nice to do all the development in one environment (I've got enough dev VMs to keep me busy for a few years, lol), I don't think I can justify the cost business wise just to gain access to native development on the PB.
Maybe I could make some code contributions that would allow me access to the beta program, that would be workable for me. Not sure how they handle this, but I'll send a few emails off and see what they say, never hurts to ask!
08-15-2011 05:04 PM
Hey, no need to worry. It's not in the beta versions of Marmalade. The free version will already deploy for the playbook and will last 90 days, I think. And they even offer education licences, etc...
I'm currently considering their Apps program to get a free licence, if that does not work out, I think I might buy the basic licence first, and if my game is a success, the standard version.
08-25-2011 07:11 AM