01-18-2011 08:48 AM
01-18-2011 10:45 AM
I can confirm this is a bug in the current SDK. My app used a double click on a custom Sprite and this is now non-functional. I solved this by using a single click (which was a better and more intuitive choice I think for my app), so I am afraid I can't offer a solution.
01-27-2011 02:40 PM
FYI I had entered this as a bug in the issue tracker, and just got a message today saying that it has been fixed. I guess this means in the next release.
03-14-2011 09:58 PM
Do you know when this fix will be released? My Double clicks do not work in the simulator but they are fine when i run the app on the desktop.
I guess i will have to implement the double_click code from above in order to be in time for the release.
03-15-2011 07:47 AM
03-15-2011 08:38 AM
Yes, it's still a problem in 0.9.3. In the issue tracker, RIM has acknowledged this, and states