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Developer
Posts: 6,541
Registered: ‎10-27-2010
My Device: HTC One, PlayBook, LE Z10, DE Q10
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Try & Buy (part II)

This has been added for consideration.  Everyone should vote for this ticket if you have ever used or wish you could use Try and Buy.

 

https://www.blackberry.com/jira/browse/BBTEN-137

 

Developer
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Registered: ‎12-12-2010
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Re: Try & Buy (part II)

I totally agree with your solution, way better than the original implementation of Try&Buy.

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Developer
Posts: 6,541
Registered: ‎10-27-2010
My Device: HTC One, PlayBook, LE Z10, DE Q10
My Carrier: Verizon

Re: Try & Buy (part II)

Please vote and spread the word.
Developer
Posts: 1,008
Registered: ‎12-12-2010
My Device: Passport (Red Limited Edition)
My Carrier: Mobile Vikings

Re: Try & Buy (part II)

Noone else?

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BlackBerry Certified Builder for Native Application Development -- Proud member of the Belgian BlackBerry Developer group
Samples: Park in Ghent
Feeling generous? Nominate me for BB Elite member!
Developer
Posts: 610
Registered: ‎10-17-2010
My Device: (BlackBerry Z10)-> Q10/Passport Dual Use

Re: Try & Buy (part II)

I can't vote for this. Doesn't help devs, or BlackBerry. Its a bit confusing to consumers too.

Developer
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Re: Try & Buy (part II)

 


greenback wrote:

I can't vote for this. Doesn't help devs, or BlackBerry. Its a bit confusing to consumers too.


How does it not help devs? It makes it very easy to offer trial versions, which definitely helps sales for quality apps?

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Developer
Posts: 610
Registered: ‎10-17-2010
My Device: (BlackBerry Z10)-> Q10/Passport Dual Use

Re: Try & Buy (part II)

My opinion comes from information from a session by the Nobex devs from DevCon 2012.

 

They went over the facts about different payment models, how they priced their app, affect of being featured, try-and-buy, etc It was pretty clear from their talk the advantages/disadvantages. Their app is very popular on the BlackBerry platform. They had data to back up their claims.

 

I respect your opinion, but I would have to disagree with it.

 

 

 

Developer
Posts: 1,269
Registered: ‎12-29-2010
My Device: PlayBook, Z10 LE, Dev Alpha C

Re: Try & Buy (part II)


greenback wrote:

My opinion comes from information from a session by the Nobex devs from DevCon 2012.

 

They went over the facts about different payment models, how they priced their app, affect of being featured, try-and-buy, etc It was pretty clear from their talk the advantages/disadvantages. Their app is very popular on the BlackBerry platform. They had data to back up their claims.

 

I respect your opinion, but I would have to disagree with it.

 

 

 



I respect your right to disagree, but I question your reasoning:  you're citing just one vendor's experience.

 

I recently viewed a webinar from a non BlackBerry mobile app platfrom vendor featuring a detailed discussion of monetization paths.  In some markets, try-and-buy is far and away the most lucrative for developers, and the most preferred by consumers.  Different cultures around the world have different habits and viewpoints regarding digital commerce.

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Developer
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Registered: ‎10-27-2010
My Device: HTC One, PlayBook, LE Z10, DE Q10
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Re: Try & Buy (part II)

Try and buy is more helpful to developers with apps a higher price points. If you have a $0.99 app, it is pretty painless to purchase to then find out it is not worth it. It is a different story when your app is above $3 where most users almost demand a way to test it before purchase.

If Try&Buy was painless to provide and easier to use for the consumer, then you can easily expect a 10% lift. Since try and buy has been removed, my app is seen about a 10-15% decrease in overall sales.