09-12-2012 06:02 AM
I recently moved my dev environment to a new Mac, so I had to reinstall everything, I installed the BB sdk 3,0 and pointed it to AIR sdk 3,4, I can compile an app, I migrated all signing and Debug Tokens (all of which is alright, Cascaes app are OK), but whenever I try to launch my AIR app on the BB10, it opens and immediately quits before anything, even a simple HelloWorld fails.
Is it because I compiled against AIR sdk 3.4?
The dev sites clearly states "Adobe AIR SDK 2.6 or later", so what am I missing?
Solved! Go to Solution.
09-12-2012 06:49 AM - edited 09-12-2012 06:50 AM
There has been some confusion about this recently, and IMO RIM should clear it up so that your experience is not repeated.
My understanding from other threads on this is that the installer asks you for a path to an AIR SDK that is version 2.6 or greater (it's been a long time since I last installed so I'm going on the comments of others).
However the system requirements on the AIR BB10 SDK state you need AIR 3.1 or higher:
And on top of that, my understanding is that AIR 3.4 support won't be in BB10 for a while as it's not top priority.
So, based on what seems to be working for me and for others, I'd recommend you grab the 3.1 AIR SDK and
reinstall your BB10 SDK from scratch, integrating it with your AIR 3.1 SDK, if that won't cause too many problems
RIM, please get your system requirements in sync across all SDK installers, system requirements web
pages, etc. Basic issues like this one should not be tripping up one developer after another.
09-12-2012 07:42 AM
09-12-2012 08:10 AM
09-12-2012 03:54 PM
I uninstalled everything, and re-installed again using AIR SDK 3.3, but still no luck...
So I checked my -app.xml descriptor file and changed the first line version from 3.3 to 3.1
This did the trick, my app now launches normally, though the AIR SDK is still 3.3, this is a bit weird... I thought BB10 was on AIR 3.3
09-12-2012 04:52 PM
Right now we currently only support AIR version 3.1. As Tim mentioned here we will be updating to either 3.3 or 3.4 in the future.
I will test this but your application should build if you have the latest SDK installed and target AIR 3.1.
I will make sure that we clear up any confusion in our documentation and SDK installer.
09-12-2012 05:23 PM
It seems I'm wrong and you will need the 3.1 AIR SDK. I believe AIR 3.1 is installed by default in Flash Builder 4.6 though. I will talk to the docs team about making it more clear for developers.
09-13-2012 08:29 AM - edited 09-13-2012 08:30 AM
@dmalik - thanks!
Please advise the docs folks to make sure the developer guides and system requirements pages for the commandline tools and other non-Adobe tools are updated to match.
09-13-2012 01:26 PM
Thanks for clarification,
Few precisions, I'm using FDT, and I compiled with AIR 3,3 but with 3,1 namespace, and succesfully deployed my app to BB10 Dev Alpha...
Just to avoid any possible incompatibility problems, I'll reinstall 3,1 SDK ...