01-17-2013 05:49 PM
I'm a developer interested in porting my AIR apps to BB10. Blackberry would be included with the others that I'm targeting from AIR, but the problem is, I'm using the latest AIR features for performance (3.5 currently). I can say that without the ability to target the current version of AIR, including BB in my crossplatform development won't happen. It'd take too much work (not cost effective) to port and user experience isn't as good (AIR performance gets better with each release). Allowing a captive runtime like Android does would solve this problem and remove Blackberry as the bottleneck in the process.
AIR is not a mature enough technology to let it stagnate for several versions. 3.1 is ancient. Building an app on 3.1 at this point would be a dead-end on other platforms. AIR is rapidly evolving and staying on top of it is necessary for my apps to be competetive. I can target iOS, Android, Kindle and Nook and would like to include BB but can't realistically do so.
I registered just to say this.
01-17-2013 06:06 PM - edited 01-17-2013 06:06 PM
All our old apps are being ported over, but all future apps and games are being built on top of Stage3D, meaning BB10 support is off the table.
We will have a large suite of awesome apps and games, ready to go with the push of a button, as soon as RIM is kind enough to upgrade the AIR runtime.
01-18-2013 03:29 AM
same here. As an AIR dev in my private time, I'm currently shifting over to Android (and soon enough to iOS, too), seeing the support of AIR on BlackBerry is more than lacking. If I remember correctly, AIR 3.2 (Stage3D) was promised to us in Summer 2012, but nothing happened, even until now :/
01-18-2013 08:25 AM
01-28-2013 06:24 PM
We ask in Adobe Air Labs about update runtime for BB10 SDK, they dind't response yet, we also see BB10 for a virtual big change now.
Not is good to compile in FB4.7 with AIR 3.5 and force in the command line to compile under AIR 3.1.
01-29-2013 07:40 AM