01-19-2011 08:46 PM
instead of creating a new Flex Mobile Project, try creating a new ActionScript Mobile Project and choose Hero as the SDK. good luck!
01-19-2011 09:01 PM
Is it possible to develop for the Playbook if 'Blackberry Tablet' Target Platform isn't availble?
Can I start developing something and then bring it into a new project once this issue gets sorted out?
01-20-2011 05:25 AM - edited 01-20-2011 05:26 AM
Well you could write code, but you couln't use any of the QNX packages nor could you test it on the simulator. I had the same problem while transitioning from 0.9.1 to 0.9.2. Here's what I did to fix this:
-Uninstall Adobe Flash Builder completely
-Delete the installation folder of flash builder (something like c:\program files\Adobe... ) and all folders created by previous attempts
-Reboot! (Yes, this time it is necessary)
-Reinstall Adobe Flash Builder
-Reinstall PlayBook SDK
-Edit the properties of the Flash Builder link so you always run it as administrator (If you don't know how, check the getting started guide) (NOTE: this is crucial!)
01-22-2011 05:20 AM
I had the same issue on Windows 7. Clean re-installed several times did not help.
But finally got it working just now.
The trick was after fresh re-install Burrito + SDK with admin priv, run Burrito as admin and manually add BlackBerry Tablet OS SDK to Installed Flex SDK on Burrito.
From Menu->Window->Preferences->Flash Builder ->Installed Flex SDK
Set the location to where SDK is installed. Mine was
C:\Program Files\Adobe\Adobe Flash Builder Burrito\sdks\blackberry-tablet-sdk-0.9.2
Hope this help.
01-22-2011 03:15 PM
Thanks, that's definitely part of the problem.
But now I have a new one, once I set that as the default SDK, I get an error when I try to create a new Flex Mobile Project or a new ActionScript Mobile Project, I receive the following error:
"The selected Flex SDK does not support building mobile projects"