Welcome!

Welcome to the official BlackBerry Support Community Forums.

This is your resource to discuss support topics with your peers, and learn from each other.

inside custom component

Android™ Development

Reply
New Developer
Posts: 3
Registered: ‎02-12-2012
My Device: N/A
My Carrier: Chat-R

BlackBerry Verification Problem using libgdx

I am using a libgdx framework to develop android game.

 

my game works fine on android, but when I click "add blackberry nature to the project"

I get this huge error says Blackberry vertification problem.

 

I will include the screenshot.

 

Please help~

http://i825.photobucket.com/albums/zz174/bosung/blackberryvertifyingproblem-1.png

I don't know why the image is blurry but I hope you can see it!

Regular Contributor
Posts: 64
Registered: ‎02-08-2012
My Device: Developer
My Carrier: none

Re: BlackBerry Verification Problem using libgdx

Does libgdx use native code? I thinks thats not supported.

New Developer
Posts: 3
Registered: ‎02-12-2012
My Device: N/A
My Carrier: Chat-R

Re: BlackBerry Verification Problem using libgdx

oh wow, I think you are right.... thanks for the reply!!

 

I hope they do the playbook event again, then I will make an app without using libgdx...

Developer
Posts: 31
Registered: ‎08-12-2013
My Device: Blackberry Classic
My Carrier: Simyo

Re: BlackBerry Verification Problem using libgdx

I gave it an attempt two weeks ago. I managed to get around your problem but didn't manage to get Libgdx working in the end:

http://www.badlogicgames.com/forum/viewtopic.php?f=11&t=12794&p=56814&hilit=blackberry#p56814

Developer
Posts: 31
Registered: ‎08-12-2013
My Device: Blackberry Classic
My Carrier: Simyo

Re: BlackBerry Verification Problem using libgdx

[ Edited ]

Just letting you know that after the last update Blackberry gave to their Android runtime, Libgdx now works.

 

http://www.badlogicgames.com/forum/viewtopic.php?f=11&t=12794&p=79447&hilit=blackberry#p79447

 

It's three years later, but they've done it Smiley Tongue