05-24-2013 11:24 AM
05-24-2013 11:46 AM
Wow I thought 6 Dollars is insane, but 20??
Crazy.. so the effective revenue share is 42% in some cases.
For indie developers it's not worth to develop for blackberry any more.
We should all complain about this here firstname.lastname@example.org and here email@example.com
05-24-2013 12:11 PM
I recal a few years ago BlackBerry talking about why they went with an even 30% across the board, was so that developers didn't prefer one method of paying over another. That is apparently no longer the case.
Now I am apparently losing an additional $72 a year, and getting nothing in exchange for it...
05-24-2013 12:47 PM
See my post in this other thread as well:
I also have to agree with this, these fees are uncalled for - and the worst part is, we have no choice. Bango is the only merchant for Carrier billing on BB10. Carrier billing is an important advantage of being in BlackBerry World and I wouldn't want to lose that payment option, but $6 is six copies of my app! And don't forget the fine print, that some settlements can require multiple PayPal transactions! I really don't think it's fair for Bango to be taking the equivalent of 20% or more of my hard earned revenues just to get the funds to me.
This is on top of the fact that a) you don't get paid unless you've accrued more than $50 in sales, b) once they generate the invoice to pay you, it takes another 60 days for the payment to actually happen, c) there is no way to accurately verify they are even paying you the correct amount (lack of reconciled/consolidated reporting and invoicing).
Blackberry already has existing relationships with the carriers, and I don't see any value being added by Bango. Why couldn't BlackBerry give Bango the boot and take over as the merchant for carrier billing, streamlining and improving the Vendor payment process for everyone? This would probably increase Developer satisfaction more than any other change they could make. I know I would be happier.
05-24-2013 02:09 PM
not surprised one bit. might be out of BlackBerrys control though, but anyways these are just some of the reasons why I stopped developing for BlackBerry devices.
payment vendor confusion is my number 1 gripe with BB. first Bango stopped collecting $$ for certain telecoms in the middle east - failed to inform developers and when confronted about it told us something like 6 month delay for these payments on top of the 60 day waiting period for payout.
what companies manage carrier billing for android/iOS/windows phone.
05-24-2013 02:17 PM
05-24-2013 02:39 PM
Bango... Have you looked at your Bango invoice in details? They take 1.9% of each sale for currency exchange. And their agreement with some carriers so their cut is 40% and more. Not to mention two of the Indonesia carriers paying with 8 months delay and Bango doing nothing about it.
So at the end for a $0.99 app I get $0.40. Just great, right?
So what is BlackBerry going to do? Probably NOTHING?
05-24-2013 03:30 PM
@Quite Simple, yes I did notice that the revenue share for some carriers is different. This really surprised me, since I thought BlackBerry had made a big deal about the 70/30 split across the board. I guess our only choice is not to sell in the markets of those Carriers? But which ones are they? It would be nice to have a list of what the revenue split is per Carrier/market since it does seem that it differs.
05-24-2013 03:30 PM