07-07-2011 11:35 PM
I asked this on Twitter to BlackBerryDev the other day and got no answer. In the past being featured meant a 320x320 logo, I have no idea what this is for. Some guidance as to what is expected here would be helpful. (and 1920x1186 is far bigger then any BlackBerry screen resolutions so far. It is almost 3 times the resolution of the 9900 but not quite...)
I am half tempted just to upload my 480x480 logo along with a whole lot of white space
07-08-2011 11:50 AM
I sent the following message to BlackBerry App World Marketing yesterday aft this is (the saame email addresse that I used to request that my app be placed in the carousel).
No response yet...
07-13-2011 04:53 PM
I recieved a message from Alex Kinsella on Twitter saying that this image "Can be whatever you want it to be".
For now I think I will wait to see how this is used in the beta before deciding what type of image to use.
07-29-2011 12:27 PM
This is what we've received re the new Feature Image:
The 1920 x 1186 will be used as a banner image on the web storefront as well as on the 3.0 App World client. If we do not have this product featured image on file for the app and we choose to feature it the system automatically defaults to using your app icons. Also with any App World 2.x client (which is most right now) we automatically default to using your app icon. On the web storefront, your 1920x1186 icon will appear on the right of the rotating banner and your app icon appears in the top left. In terms of what to use for the large banner that is ultimately your call. Here are some guidelines though:
08-06-2011 11:49 AM
08-31-2011 06:08 PM
The aspect ratio is beacuse this is what they are using in version 3.0 of AppWorld for anything featured in the carosel. Uploading a transparent image is probably not the best idea.
08-31-2011 06:22 PM - edited 08-31-2011 06:23 PM
There's no instruction in the Vendor Portal other than "submit a 1920x1186 pixel PNG image to use as a featured image". This leaves developers with no real idea as to what they're supposed to be putting on this ridiculously huge canvas, or why it's required to sell apps on App World.
Until RIM give us an idea of what this graphic will be used for, hopefully with guidelines and examples, I can't risk putting time and effort into creating it.
It's even more strange when you consider that having actual screenshots of your app is not mandatory, while this mystery image is...