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BlackBerry® World™ Development

Posts: 38
Registered: ‎08-06-2011
My Device: PlayBook
My Carrier: T-Mobile

Playbook App: Try&Buy or programmed 30day expire w/ in-app purchase to unlock

I am getting ready to submit a PlayBook app. I want to implement a 30 day fully functional trial that expires after 30 days. After expiration the app must be purchased. At first, the App World Try&Buy method seemed to be the best fit. However, after reading all the posts about problems with Try & Buy it has me afraid to go down that path. Many of the posts are old so I don't know if things have been stabilized since then. 


In you opinion am I better off using Try&Buy or should I submit the app as Free / Static and then expire it after 30 days, prompting the user to do an in-app purchase to get the full license?  Keep in mind that this is a PlayBook WebWorks app so I don't think I have the ability to read "injected "licence keys. I think that I can read the in-app purchase keys though. 


Thanks for any guidence!

Posts: 6,473
Registered: ‎12-08-2010
My Device: PlayBook, Z10
My Carrier: none

Re: Playbook App: Try&Buy or programmed 30day expire w/ in-app purchase to unlock

Is this thread in essence a duplicate of http://supportforums.blackberry.com/t5/BlackBerry-App-World-Development/Recommendations-for-Expiring... ?

Peter Hansen -- (BB10 and dev-related blog posts at http://peterhansen.ca.)
Author of White Noise and Battery Guru for BB10 and for PlayBook | Get more from your battery!