03-02-2012 02:58 PM
I am getting ready to submit a PlayBook app. I want to implement a 30 day fully functional trial that expires after 30 days. After expiration the app must be purchased. At first, the App World Try&Buy method seemed to be the best fit. However, after reading all the posts about problems with Try & Buy it has me afraid to go down that path. Many of the posts are old so I don't know if things have been stabilized since then.
In you opinion am I better off using Try&Buy or should I submit the app as Free / Static and then expire it after 30 days, prompting the user to do an in-app purchase to get the full license? Keep in mind that this is a PlayBook WebWorks app so I don't think I have the ability to read "injected "licence keys. I think that I can read the in-app purchase keys though.
Thanks for any guidence!
03-04-2012 10:05 PM