10-02-2011 04:23 PM
I'm running into endless problems trying to test out in-app payment service. Can someone help?
- In the App World portal, I have added a version of my app which uses the payment APIs. I've kept this version as a draft.
- I have also added a virtual good to my app. It is also in a draft state.
- From my device, I can download this draft version of the app by using alt-tst in App World and entering its appID. [Note: alt-tst doesn't seem to work on all App World and OS combinations.]
- I can also see the virtual good using alt-tst but there is no download button for it. I'm asssuming this is normal since this virtual good can only be purchased within the app.
Now, when my app tries to initiate the purchase of that virtual good, it fails. It says "Purchasing..." but then I keep getting "AppWorld Response Failed Security Check".
10-04-2011 01:18 PM - edited 10-04-2011 01:18 PM
This problem appears when you are using previous version of App World (v2). In-App payment testing works since App World 3.0.
But there is another problem with App World 3.0. At the moment it has a bug that doesn't allow you to download draft applications.